|
|
TRACK GUIDELINES
AND EXPECTATIONS
Revised 5/28/05
Code of Conduct | Driver
Expectations | Marshal Guidelines
To ensure a smooth, relaxing and fun day of RC racing,
the following guidelines and expectations apply to all racers and
spectators during practice or race day events at the speedway.
Code of Conduct
- All participants will treat other drivers, marshals, &
spectators with RESPECT.
- We promote a family atmosphere of fun. Please refrain from
loud profanity or inappropriate discussions. If a person beside
you can hear it, it is too loud.
- It is the driver’s responsibility to know and abide by
the class specifications. Class specifications are posted on the
website and can be found in the white binder at the track. Report
any rule infractions to management.
- Politely discuss any disagreements with other drivers after
you have finished your race and marshaled. Management will gladly
arbitrate for any disagreements.
- Refrain from physical confrontations. Both/all drivers involved
will be barred from the speedway for a minimum of 30 Days.
Failure to follow the code of conduct
will result in a one or five lap penalty from a driver’s best
qualifier or main.
Driver Expectations
- During all practice times, drivers must secure a frequency
clothes pin to their antenna that corresponds with their frequency
before turning on their radios. Please share the frequency pin.
A driver should not hold a pin for more than ten minutes.
- Before the first qualifier, practices will be divided up into
15-20 minute practice times for electric, gas, and sportsman classes
to practice separately.
- Every registered driver must have at least two different sets
of crystals for their radios. New racers to the hobby have a one-month
grace period to obtain additional crystals.
- Once qualifiers or mains are posted, it is the driver’s
responsibility to check to make sure management has you registered
in the correct class and that you are using the frequency that
is listed on the sheet. Any frequency change during a race day
must be reported to management.
- Generally, we race three (3) qualifiers and a main. If there
are more than seven (7) heats per round, the race day will be
shortened to two qualifiers and a main. Only the Gas classes have
bump ups in the mains.
- Transponders are picked up at the front table from the Transponder
OUT basket. NEVER remove transponders from the IN basket. It is
the driver’s responsibility to secure the transponder in
his/her vehicle.
- Drivers will have two minutes after the announcement of a qualifier
or main to get their car/truck onto the track and in position
to start the race.
- The first two drivers who start up front for a qualifier will
go to the back of the lineup for the next qualifier and all other
drivers move up. All Electric races start from a stop position
while all Gas races involve a single-file rolling start.
- Practice good sportsmanship during a race. Slower cars must
move up to allow clearly faster cars to pass without blocking.
Do not intentionally wreck another competitor. Realize that most
wrecks are caused by poor judgement. We have all made bad decisions
during a race.
- Do not yell or complain about marshaling. Remember, if you
wouldn’t have messed up in the first place, you wouldn’t
have needed a marshal. Any driver who notices poor marshaling
should report it to management. Management will discuss issues
and procedures with marshals.
- Upon the completion of a qualifier or main, drivers must remove
their transponders from the vehicle and place them in the Transponders
IN basket.
- Upon the completion of a qualifier or main, drivers must place
their vehicle on the Tech Table. If a driver DNFs a qualifier
(does not finish), he or she is allowed to take their broken vehicle
to the pits after returning their transponder, but must report
to marshal the next race. If a driver finishes a qualifier he
must place his car/truck on the Tech Table even if it’s
broken. All drivers MUST PLACE THEIR VEHICLE ON THE TECH TABLE
AFTER THEIR MAIN. Failure to place your vehicle on the Tech Table
after a qualifier or main will result in a five-lap penalty subtracted
from your best qualifier or main. If a vehicle violates class
specs during a qualifier, the driver will be warned once and disqualified
upon the second violation of the same spec. A driver will be disqualified
from his/her main upon the first and subsequent offenses. Repeated
class violations will result in the driver being banned from the
class.
- All drivers are required to marshal or find a qualified substitute.
Generally, you marshal the next race after finishing your race.
Failure to marshal will result in a one lap penalty from your
last run. The announcer will call each driver’s name to
make sure marshals are in place. Drivers and substitutes are asked
to raise their hand when the driver’s name is called. If
you are not in place by the end of the roll call, you will be
penalized.
Marshal Guidelines
- Immediately after your race, drivers are required to position
themselves around the track on the white cement pavers.
- ]Generally, young (pre-teen) Sportsman drivers do not marshal.
- Volunteers are asked to marshal the Sportsman classes.
- At times, volunteer marshals are needed to properly marshal
a race. Please be helpful and quickly volunteer to marshal when
needed.
- Use common sense and good safety practices when marshaling.
- Be alert and pay attention to your area of marshaling instead
of the race.
- Look before running out onto the track. Don’t cause a
wreck by trying to dash out in front of cars.
- If a vehicle is broke, turn it off and set the vehicle down
in a safe location. A marshal can make minor repairs on a vehicle
such as snapping ball cups back on, securing bodies and/or antennas,
etc.
- Under no circumstances is a marshal allowed to leave his/her
area of responsibility unattended until the race is complete.
Failure to follow the Driver or Marshal
Guidelines may result in a one or five lap penalty from a driver’s
best qualifier or main.
|